/* * ## KEYBOARD LAYOUT MAPS ## * * Each map is an array where the content of each position is the key value * associated with the event code (index). An special/unknown key is represented * as a dot ('.'). The dot key itself is registered with its own macro (KEY_DOT). * * Maps are imported from files named map_XX.h, where XX is the layout code. * * Each file declares a char array called map, where the content of each * position is the key value associated with the event code (index). It also * defines a function called init_shiftmap that can register any number of shift * keys to be parsed when shift or capslock has been pressed. * * For example, * EVS_SHIFT(KEY_7, "/"); * associates the key of number 7 to the slash character when shift is pressed. * Yeah, the character associated is a string: this is because of the hashmap * implementation, that maps an integer to a (void *). * * By the moment, evspy does not support non-ascii characters. * * Select your map with EVS_KLAY macro in evspy-core.h */ #ifndef __EVS_MAPS #define __EVS_MAPS #include #include "../khm/khm.h" // Load the map associated with the given keyboard layout #ifndef EVS_KLAY #include "map_es.h" // default layout #elif EVS_KLAY == EVS_KLAY_EN #include "map_en.h" #elif EVS_KLAY == EVS_KLAY_ES #include "map_es.h" #endif // EVS_KLAY #endif // __EVS_MAPS